In the realm of film, "time and space" could be manipulated and check a lot longer or shorter than it will be in the real world. Directors have the ability to manipulate the camera, to be able to make audience believe something is real, when it's not. Also, they're able to make a decade seem like only one day. This can be the expertise of the shoot.
Here's a significant tip to find out when attemping to shoot a short movie.
Whenever a man walks from his house with a neighbor's house, he walks in the straight line in reality. Within a film, they can be shot from various angles.
The truth is, if you are a bystander taking a look at a male walking from his house on the neighbor's house from left to right and you also cross the street, you are going to now see him going from to certainly left.
Inside a movie, a person going from his house to his neighbor's house will be filmed as going from left to right.
In the next shot, the person sometimes appears going from to certainly left, it'll seem that he's rediscovering the reassurance of his house instead of continuing onto his neighbour's house. The reason being the screen is two-dimensional hence the viewer cannot literally "cross the street" and search from the opposite side without getting disoriented.
This is where the rule of "not crossing the line" also comes in.
To make movies, you will need to shoot from just one side with the line, to take care of directional continuity
When shooting movies, you must make an effort to shoot from different angles,and play around with them...
If you saw the video Inception, directed by Christopher Nolan (director with the Batman movies) up with an Oscar this season, you will have noticed how this movie was shot from the 3 different perspectives, not simply angles, but the camera was always making the viewer feel he was looking coming from a different angle...
The Matrix is an additional fine demonstration of this 'directional continuity', too...
Then when shooting movies, you have to think about, what sort of be the best shot from the frame. Working this out using story boards is smart, that you can envisage where exactly the best angle is to shoot the actors when on location.